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<channel>
	<title>iKlive Networks</title>
	<atom:link href="http://iklive.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://iklive.org</link>
	<description>Providing Cutting Edge Network Services &#38; Free IT Resources</description>
	<lastBuildDate>Sat, 28 Apr 2012 16:54:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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		<item>
		<title>The Pirate Bay &#8211; The galaxy&#8217;s most resilient site</title>
		<link>http://iklive.org/the-pirate-bay-the-galaxys-most-resilient-bittorrent-site/</link>
		<comments>http://iklive.org/the-pirate-bay-the-galaxys-most-resilient-bittorrent-site/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 11:13:40 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=683</guid>
		<description><![CDATA[Greece sells airspace to TPB Athens, Greece &#8211; Political power in Athens, Greece, today signed an agreement with representatives for The Pirate Bay (TPB) about exclusive usage of the greek airspace at 8000-9000ft. - This might come as a shock for many but we believe that we need to both raise money to pay our [...]]]></description>
			<content:encoded><![CDATA[<h3><a href="http://iklive.org/wp-content/uploads/2012/04/the_pirate_bay.jpg"><img class=" wp-image-691 alignright" title="the_pirate_bay" src="http://iklive.org/wp-content/uploads/2012/04/the_pirate_bay.jpg" alt="" width="225" height="225" /></a>Greece sells airspace to TPB</h3>
<p>Athens, Greece &#8211; Political power in Athens, Greece, today signed an agreement with representatives for The Pirate Bay (TPB) about exclusive usage of the greek airspace at 8000-9000ft.</p>
<p>- This might come as a shock for many but we believe that we need to both raise money to pay our debts as well as encourage creativity in new technology. Greece wants to become a leader in LOSS, says Lucas Papadams, the new and crisply elected Prime Minister of Greece.</p>
<p>LOSS that he is referring to is not the state of finances in the country but rather Low Orbit Server Stations, a new technology recently invented by TPB. Being a leader for a long time in other types of LOSS, TPB has been working hard on making LOSS a viable solution for achieving 100% uptime for their services.</p>
<p>- Greece is one of few countries that understands the value of LOSSes. We have been talking to them ever since we came up with the solution seeing that we have equal needs of being able to find financially sustainable solutions for our projects, says Win B. Stones, head of R&amp;D at TPB.</p>
<p>The agreement gives TPB a 5 year license to use and re-distribute usage of the airspace at 8000-9000 ft as well as unlimited usage of the radio space between 2350 to 24150 MHz. Due to the financial situation of both parties TPB will pay the costs with digital goods, sorely needed by the citizens of Greece.</p>
<h3>TPB LOSS</h3>
<p>We were down a few hours earlier today. There&#8217;s no need to worry, we haven&#8217;t been raided this time. We&#8217;re only upgrading stuff since we&#8217;re still growing.</p>
<p>One of the technical things we always optimize is where to put our front machines. They are the ones that re-direct your traffic to a secret location. We have now decided to try to build something extraordinary.</p>
<p>With the development of GPS controlled drones, far-reaching cheap radio equipment and tiny new computers like the Raspberry Pi, we&#8217;re going to experiment with sending out some small drones that will float some kilometers up in the air. This way our machines will have to be shut down with aeroplanes in order to shut down the system. A real act of war.</p>
<p>We&#8217;re just starting so we haven&#8217;t figured everything out yet. But we can&#8217;t limit ourselves to hosting things just on land anymore. These Low Orbit Server Stations (LOSS) are just the first attempt. With modern radio transmitters we can get over 100Mbps per node up to 50km away. For the proxy system we&#8217;re building, that&#8217;s more than enough.</p>
<p>But when time comes we will host in all parts of the galaxy, being true to our slogan of being the galaxy&#8217;s most resilient system. And all of the parts we&#8217;ll use to build that system on will be downloadable.</p>
<p><strong><em>Source: <a href="http://thepiratebay.se/blog" target="_blank">The Pirate Bay Blog</a></em></strong></p>
]]></content:encoded>
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		<item>
		<title>Mail Issues at foxtrot.iklive.net</title>
		<link>http://iklive.org/mail-issues-at-foxtrot-iklive-net/</link>
		<comments>http://iklive.org/mail-issues-at-foxtrot-iklive-net/#comments</comments>
		<pubDate>Tue, 03 Apr 2012 14:26:52 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[iKlive Networks News]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=679</guid>
		<description><![CDATA[If you&#8217;re hosted at the server foxtrot.iklive.net you might be experiencing some issues while sending emails. The problem is that one of the IP addresses used by foxtrot.iklive.net to send email got into the RBLs Spam lists due to misbehavior of some users. This issue is being resolved. foxtrot.iklive.net will be using a new IPv4 address [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright  wp-image-680" title="foxtrot.iklive.net-newip" src="http://iklive.org/wp-content/uploads/2012/04/foxtrot.iklive.net-newip.png" alt="" width="230" height="228" /></p>
<p>If you&#8217;re hosted at the server foxtrot.iklive.net you might be experiencing some issues while sending emails.</p>
<p>The problem is that one of the IP addresses used by foxtrot.iklive.net to send email got into the RBLs Spam lists due to misbehavior of some users. This issue is being resolved.</p>
<p>foxtrot.iklive.net will be using a new IPv4 address (146.185.18.21) to send email very soon for all accounts.</p>
<p>If you&#8217;re using any mail client, please take some time to change the incoming/outgoing email server to &#8220;mail.iklive.net&#8221; this will point it to our CDN and ensure that you&#8217;ll be using the new IP address to send emails.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>We&#8217;re Social!</title>
		<link>http://iklive.org/were-social/</link>
		<comments>http://iklive.org/were-social/#comments</comments>
		<pubDate>Mon, 26 Mar 2012 20:34:29 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[iKlive Networks News]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=676</guid>
		<description><![CDATA[Now you can stay in touch with us in the social networks! Follow us on Twitter: @iklive &#8220;Like&#8221; our page at Facebook: http//facebook.com/iklive On bought you can be notified about our service updates in real time and other important news.]]></description>
			<content:encoded><![CDATA[<p>Now you can stay in touch with us in the social networks!</p>
<p><strong>Follow us on Twitter:</strong> @iklive</p>
<p><strong>&#8220;Like&#8221; our page at Facebook:</strong> http//facebook.com/iklive</p>
<p>On bought you can be notified about our service updates in real time and other important news.</p>
]]></content:encoded>
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		<item>
		<title>STKeys for iOS Update: 1.2!</title>
		<link>http://iklive.org/stkeys-for-ios-1-2/</link>
		<comments>http://iklive.org/stkeys-for-ios-1-2/#comments</comments>
		<pubDate>Sat, 17 Mar 2012 02:52:53 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[iKlive Software]]></category>
		<category><![CDATA[stkeys for ios]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=658</guid>
		<description><![CDATA[The iOS version of STKeys has been updated to version 1.2. This version is considered the first ever stable release for iOS. This update issue the following new features/bug fixes: (1.2 – Localized) Experimental Portuguese localization Keyboard &#8220;Go&#8221; button fixed Multiple STKeys&#8217;s crashes fixed New Application background texture History View selection bug fixed Update your [...]]]></description>
			<content:encoded><![CDATA[<p>The iOS version of STKeys has been updated to version 1.2. <em>This version is considered the first ever stable release for iOS.</em></p>
<p>This update issue the following new features/bug fixes: (1.2 – Localized)</p>
<ul>
<li>Experimental Portuguese localization</li>
<li>Keyboard &#8220;Go&#8221; button fixed</li>
<li>Multiple STKeys&#8217;s crashes fixed</li>
<li>New Application background texture</li>
<li>History View selection bug fixed</li>
</ul>
<p>Update your STKeys for iOS now, to get the latest features.</p>
<p><strong>If you don’t already have STKeys for iOS, check it out here: <a title="STKeys for iOS" href="http://iklive.org/software/stkeys-for-ios/" target="_blank">STKeys for iOS</a></strong></p>
]]></content:encoded>
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		<item>
		<title>Objective-C: Getting App Version Programmatically!</title>
		<link>http://iklive.org/objective-c-get-application-version-programmatically/</link>
		<comments>http://iklive.org/objective-c-get-application-version-programmatically/#comments</comments>
		<pubDate>Thu, 15 Mar 2012 20:40:17 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[app version]]></category>
		<category><![CDATA[iphone app version]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[osx app version]]></category>
		<category><![CDATA[programmatically]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=646</guid>
		<description><![CDATA[Getting the current App version programmatically can be useful in a lot of contexts, for eg. to show it on an &#8220;About&#8221; window. Is easy to get your App version in Objective-C: NSString* AppVer = [[[NSBundle mainBundle] infoDictionary] objectForKey:@&#8221;CFBundleVersion&#8221;];]]></description>
			<content:encoded><![CDATA[<p>Getting the current App version programmatically can be useful in a lot of contexts, for eg. to show it on an &#8220;About&#8221; window.</p>
<p>Is easy to get your App version in Objective-C:</p>
<p style="padding-left: 30px;"><em>NSString* AppVer = [[[NSBundle mainBundle] infoDictionary] objectForKey:@&#8221;CFBundleVersion&#8221;];</em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Objective-C: Quickly Iterate Over an NSArray</title>
		<link>http://iklive.org/objective-c-quickly-iterate-over-an-nsarray/</link>
		<comments>http://iklive.org/objective-c-quickly-iterate-over-an-nsarray/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 23:34:07 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Debug]]></category>
		<category><![CDATA[Iterate]]></category>
		<category><![CDATA[NSArray]]></category>
		<category><![CDATA[Quickly]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=635</guid>
		<description><![CDATA[Ever wondered how could you quickly iterate over an NSArray? In OSX 10.5+ or iOS it&#8217;s easy as: for (id currentArrayElement in myArray) {        //&#8230;do something useful with currentArrayElement        NSLog(@&#8221;%@&#8221;, currentArrayElement); // Print all elements in NSArray } If you&#8217;re coding for OSX 10.4 and previous you should do [...]]]></description>
			<content:encoded><![CDATA[<p>Ever wondered how could you quickly iterate over an NSArray?</p>
<p><strong>In OSX 10.5+ or iOS it&#8217;s easy as:</strong></p>
<p style="padding-left: 30px;"><em>for (id currentArrayElement in myArray) {</em><br />
<em>       //&#8230;do something useful with currentArrayElement</em><br />
<em>       NSLog(@&#8221;%@&#8221;, currentArrayElement); // Print all elements in NSArray</em><br />
<em> }</em></p>
<p><strong>If you&#8217;re coding for OSX 10.4 and previous you should do this instead:</strong></p>
<p style="padding-left: 30px;"><em>int i;</em><br />
<em> for (i = 0; i &lt; [myArray count]; i++) {</em><br />
<em> <em>       </em>id currentArrayElement = [myArray objectAtIndex:i];</em><br />
<em> <em>       </em>//&#8230;do something useful with currentArrayElement</em><br />
<em> <em>       </em>NSLog(@&#8221;%@&#8221;, currentArrayElement); <em>// Print all elements in NSArray</em></em><br />
<em> }</em></p>
<p>Enjoy!</p>
]]></content:encoded>
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		<item>
		<title>STKeys Update: 4.1.1!</title>
		<link>http://iklive.org/stkeys-update-4-1-1/</link>
		<comments>http://iklive.org/stkeys-update-4-1-1/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 23:47:28 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[iKlive Software]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=575</guid>
		<description><![CDATA[STKeys the popular Thomson key recovery App for Mac has been updated! This update issue the following new features/bug fixes: (4.1.1 – Master Localized) Final version of the Portuguese localization Experimental Greek localization Active Mode: Wireless networks list UI overlap corrected Update your STKeys now, to get the latest features. If you don’t already have STKeys, [...]]]></description>
			<content:encoded><![CDATA[<p>STKeys the popular Thomson key recovery App for Mac has been updated!</p>
<p>This update issue the following new features/bug fixes: (4.1.1 – Master Localized)</p>
<ul>
<li>Final version of the Portuguese localization</li>
<li>Experimental Greek localization</li>
<li>Active Mode: Wireless networks list UI overlap corrected</li>
</ul>
<p>Update your STKeys now, to get the latest features.</p>
<p><strong>If you don’t already have STKeys, check it out here: <a id="link17" title="STKeys Official Page" href="http://iklive.org/software/stkeys/" target="_blank">STKeys 4</a></strong></p>
]]></content:encoded>
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		<item>
		<title>C/C++: Compiling on iOS</title>
		<link>http://iklive.org/cc-compiling-on-ios/</link>
		<comments>http://iklive.org/cc-compiling-on-ios/#comments</comments>
		<pubDate>Sat, 18 Feb 2012 12:23:05 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[C/C++]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Apple Code Sign]]></category>
		<category><![CDATA[C on iOS]]></category>
		<category><![CDATA[C on iPhone]]></category>
		<category><![CDATA[compile on iOS]]></category>
		<category><![CDATA[compile on iPhone]]></category>
		<category><![CDATA[GCC iOS]]></category>
		<category><![CDATA[GCC iPhone]]></category>
		<category><![CDATA[LibCGG Cydia]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=538</guid>
		<description><![CDATA[C language is great because it&#8217;s one of the most used today and has compilers widely available for most architectures. The propose of this post is to explain how to compile your own C/C++ projects under the new iOS versions like 3, 4 and 5.x. Nowadays, compiling C/C++ for iPhone, isn’t to easy like before, there [...]]]></description>
			<content:encoded><![CDATA[<p>C language is great because it&#8217;s one of the most used today and has compilers widely available for most architectures. The propose of this post is to explain how to compile your own C/C++ projects under the new iOS versions like 3, 4 and 5.x.</p>
<p><img class="alignright size-medium wp-image-539" title="IMG_0647" src="http://iklive.org/wp-content/uploads/2012/02/IMG_0647-200x300.png" alt="" width="200" height="300" /></p>
<p><strong>Nowadays, compiling C/C++ for iPhone, isn’t to easy like before, there are three major problems:</strong></p>
<p><strong>- No LibGCC available on Cydia.</strong> The famous GCC Compiler has been ported to the iPhone <em>(you can found it as GNU C Compiler on Cydia)</em>. GCC depends on LibGCC  witch is no longer available on Cydia (since iOS 2.0) so it&#8217;s impossible to install CGG.</p>
<p><strong>- The C Standard Library is not completely installed on iOS.</strong></p>
<p><strong>- Apple Code Sign.</strong> Saurik (Cydia developer) has already explain that…</p>
<blockquote><p>&#8220;Starting with the recent beta releases of the iPhoneOS, Apple has started requiring that all code on the device is signed. This is mostly to make it impossible for programs running through Apple’s AppStore to download more software and run it (so no competition for AppStore).&#8221;</p></blockquote>
<p>Fortunately right now an compatible with iOS 5 there&#8217;s an open source project that aims to port GCC and it&#8217;s dependencies to the iPhone. The project is called <a title="iPhone GCC Full" href="http://code.google.com/p/iphone-gcc-full/" target="_blank">iPhone-GCC-Full</a>.</p>
<p style="text-align: left;"><strong>To start you&#8217;ll need to get some components:</strong></p>
<ul>
<li><strong>CSU</strong> &#8211; Go to Cydia and search and install csu.</li>
<li><strong>Link Identify Editor</strong> (aka ldid) &#8211; Go to Cydia and search and install ldid.</li>
<li><strong>LibGCC</strong>: http://code.google.com/p/iphone-gcc-full/downloads/detail?name=libgcc.deb</li>
<li><strong>GCC</strong>: http://code.google.com/p/iphone-gcc-full/downloads/detail?name=iphone-gcc.deb</li>
<li><strong>Headers/Libraries</strong>: http://code.google.com/p/iphone-gcc-full/downloads/detail?name=headers-libs.deb</li>
</ul>
<p style="text-align: left;">After downloading those components, launch Cyberduck or your favorite SFTP software and upload the files into<em> /private/var/root</em> on your iPhone.</p>
<p style="text-align: center;"><img class="wp-image-556 aligncenter" title="cyberduck" src="http://iklive.org/wp-content/uploads/2012/02/cyberduck.png" alt="" width="334" height="202" /></p>
<p><strong>Now, connect to your iPhone via SSH using Terminal in your Mac and install the downloaded packages:</strong></p>
<blockquote><p>your-mac:~ you$  <em>ssh root@your-iphone.local</em></p>
<p>root@<em>your-iphone</em>.local&#8217;s password: : &#8230;   // The default password is &#8220;alpine&#8221;</p>
<p>your-iphone:~ you$ <em>dpkg -install libgcc.deb</em></p>
<p>your-iphone:~ you$  <em>dpkg -install iphone-gcc.deb</em></p>
<p>your-iphone:~ you$  <em>dpkg -install headers-libs.deb</em></p></blockquote>
<p>Now you can compile your applications like you do in your computer, by issuing for e.g. &#8220;cpp -o helloworld helloworld.c&#8221;.</p>
<p>After compiling if you try to run your app iPhone just says “Killed” when you launch it! This is Code Sign working… In order to solve this issue it’s necessary to sign the application. There are 3 options to sign apps or make it run but, the best option is called Pseudo-Signing:</p>
<blockquote><p>&#8220;To get around this, I wrote a tool called ldid that, among other things, can generate the SHA1 hashes that are checked by Apple’s iPhoneOS kernel&#8221; - (The other signing options are here: http://www.saurik.com/id/8)</p></blockquote>
<p><img class="wp-image-540 alignright" title="ldid" src="http://iklive.org/wp-content/uploads/2012/02/ldid.png" alt="" width="218" height="50" /></p>
<p><strong>Issue the following on your iPhone Terminal:</strong></p>
<blockquote><p>your-iphone:~ you$ <em>ldid -S helloworld</em></p></blockquote>
<p>Now if you try to run your app it will work!! Enjoy the freedom of having your small or huge utilities running in your pocket anytime you need them! Don’t forget to install MobileTerminal to run your Apps.</p>
<p style="text-align: center;"><a href="http://iklive.org/wp-content/uploads/2012/02/helloworld-iphone-gcc.png"><img class="aligncenter  wp-image-564" title="helloworld-iphone-gcc" src="http://iklive.org/wp-content/uploads/2012/02/helloworld-iphone-gcc.png" alt="" width="569" height="380" /></a></p>
<p>Hope this guide was helpful!</p>
]]></content:encoded>
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		<title>Tip: Disable Google Software Update!</title>
		<link>http://iklive.org/disable-google-keystone/</link>
		<comments>http://iklive.org/disable-google-keystone/#comments</comments>
		<pubDate>Sat, 18 Feb 2012 11:48:57 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[Privacy]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=530</guid>
		<description><![CDATA[As you might noticed, Google software releases for OS X now include Google Software Update, a background daemon called “Keystone” that checks for/installs updates to Google software with no user intervention and no option to disable it. Yes… You read it, ” with no user intervention and no option for disabling it”. This is&#8230; evil [...]]]></description>
			<content:encoded><![CDATA[<p>As you might noticed, Google software releases for OS X now include Google Software Update, a background daemon called “Keystone” that checks for/installs updates to Google software with no user intervention and no option to disable it.</p>
<p>Yes… You read it, ” with no user intervention and no option for disabling it”. This is&#8230; evil and will waste your bandwidth so you should have an option to disable it.</p>
<p>At <a title="Google FAQ for Keystone" href="http://tools.google.com/mac/updaterfaq.html#update_itself" target="_blank">Google’s FAQ pages</a>, they say that there’s an option to manage this:</p>
<blockquote><p>How will I know when there are updates or new programs available?</p>
<p>Google Updater keeps track of the programs you have installed and can alert you when new versions become available. By default, updates are installed automatically. If you don’t want to be notified when updates are available, follow these steps:</p>
<p>From the Finder, choose Go &gt; Applications..<br />
Double-click the Google Updater icon.<br />
Choose Google Updater &gt; Preferences.<br />
Uncheck the box labeled “Notify me when updates are installed”.<br />
Click “Done”.</p></blockquote>
<p>But seems like now there isn’t a “Google Updater icon” at all. So in this post, will be showing you a possible solution to disable the annoying Google Keystone…</p>
<p>In a first try, I thought I could completely remove the Google Software Update, but… When I did it, google products began to preset some error messages, telling me that there were some missing components and they all just stop working! Well seems like google is doing it’s job.</p>
<p>In a second approach, I thought a different thing. I’ve noticed that Google Keystone has an launchd an it starts with the computer.</p>
<p>So, the following steps, on terminal, will disable Google’s Keystone from booting with the computer and automatically check for updates!</p>
<p>First step, remove all the Keystone info stored in the computer:</p>
<blockquote><p>sudo rm /Library/LaunchAgents/com.google.keystone.agent.plist<br />
sudo rm /Library/LaunchDaemons/com.google.keystone.daemon.plist<br />
sudo rm /Library/LaunchDaemons/com.google.keystone.daemon4.plist</p></blockquote>
<p>Second step! Create some new info files, to ensure that Keystone will still work after this when you need it:</p>
<blockquote><p>sudo touch /Library/LaunchAgents/com.google.keystone.agent.plist<br />
sudo touch /Library/LaunchDaemons/com.google.keystone.daemon.plist<br />
sudo touch /Library/LaunchDaemons/com.google.keystone.daemon4.plist</p></blockquote>
<p>Last step, give 000 permissions to the files! With means that nobody can write on the files, including Keystone:</p>
<blockquote><p>sudo chmod 000 /Library/LaunchAgents/com.google.keystone.agent.plist<br />
sudo chmod 000 /Library/LaunchDaemons/com.google.keystone.daemon.plist<br />
sudo chmod 000 /Library/LaunchDaemons/com.google.keystone.daemon4.plist</p></blockquote>
<p><strong>Creating inaccessible dummy files is important</strong>. Without them, the launchd entries can simply be replaced whenever Google Software run. But with these steps taken, no Google App can reinstall the Keystrone launchd entry, unless they:</p>
<ul>
<li>ask for your username and password (to authenticate as root)</li>
<li>use different filenames</li>
<li>create local launchd entries (~/Library/Launch[…])</li>
</ul>
<p>Have fun without Google Software Update!</p>
<p>I almost forgot… If someday you need to update google software, just open this cmd file:</p>
<blockquote><p>~/Library/Google/GoogleSoftwareUpdate/GoogleSoftwareUpdate.bundle/Contents/Resources/CheckForUpdatesNow.command</p></blockquote>
<p>After running it, Keystone will check and download available updates.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Tech Preview: STKeys for iOS</title>
		<link>http://iklive.org/tech-preview-stkeys-for-ios/</link>
		<comments>http://iklive.org/tech-preview-stkeys-for-ios/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 18:48:17 +0000</pubDate>
		<dc:creator>TCB13</dc:creator>
				<category><![CDATA[iKlive Software]]></category>

		<guid isPermaLink="false">http://iklive.org/?p=482</guid>
		<description><![CDATA[It&#8217;s been a long time since the first announcement of STKeys for the iOS platform but today, I bring you a technology preview about what to expect in the next generation of the famous STKeys!]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long time since the first announcement of STKeys for the iOS platform but today, I bring you a technology preview about what to expect in the next generation of the famous STKeys!</p>
<p><iframe src="http://player.vimeo.com/video/35962395?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="560" height="400"></iframe></p>
]]></content:encoded>
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